This is a short post for all - Rosania is not myself. I have only one known sub, ShowStopper.
Rosania, I hope it was fun... but the show's over for you.
Wednesday, October 8, 2008
Tuesday, October 7, 2008
(insert disappointment)
So, I'm here, feeling rather disappointed all over again. I've been on Fantagetar Online's Closed Beta, and it was just fantastic, it really was.
I could probably mark out so many flaws in the game: Turn-based, slow combat starting from as early as level 2X, lack of players, terrible translation... the list goes on.
But the good thing that wiped out all of the above-mentioned? A great community of guys whom you can share knowledge with, knowing that what you do can be appreciated by others amply.
Now look back at Kicks Online again.
I could probably mark out so many good with the game: Real-time, slow leveling but sure raise in play, abundance of players, good translation... the list goes on.
But the bad things that wiped out all of the above-mentioned?
1. A terrible community of fuckin' snobs who think they're so great, they would lock up their best secrets to themselves.
2. Even the best team player can get fucked on a random day by a random jack-ass who thinks he's even better than a digital Cantona.
3. Multiply 2. a thousand times over.
I don't know if you guys noticed, but MMORPGs tend to encourage friendship more often than MMOSGs do (the S referring to Skill-based). Where MMORPGs turn the worse snobs into friendly folks willing to help others, MMOSGs turn the friendliest and least ill-tempered into a disgruntled player who often plays the game at the expense of his pride and emotions.
So before you say Kicks Online's community is rotten, take comfort in the fact that the same goes for PangYaSEA's community, the same goes for Gunbound's community, and, believe it or not, the same, sooner or later, this is going to happen to Fifa Online 2's community, too.
Do you want friendships and a sweet aftertaste? Then the choice is obvious.
I could probably mark out so many flaws in the game: Turn-based, slow combat starting from as early as level 2X, lack of players, terrible translation... the list goes on.
But the good thing that wiped out all of the above-mentioned? A great community of guys whom you can share knowledge with, knowing that what you do can be appreciated by others amply.
Now look back at Kicks Online again.
I could probably mark out so many good with the game: Real-time, slow leveling but sure raise in play, abundance of players, good translation... the list goes on.
But the bad things that wiped out all of the above-mentioned?
1. A terrible community of fuckin' snobs who think they're so great, they would lock up their best secrets to themselves.
2. Even the best team player can get fucked on a random day by a random jack-ass who thinks he's even better than a digital Cantona.
3. Multiply 2. a thousand times over.
I don't know if you guys noticed, but MMORPGs tend to encourage friendship more often than MMOSGs do (the S referring to Skill-based). Where MMORPGs turn the worse snobs into friendly folks willing to help others, MMOSGs turn the friendliest and least ill-tempered into a disgruntled player who often plays the game at the expense of his pride and emotions.
So before you say Kicks Online's community is rotten, take comfort in the fact that the same goes for PangYaSEA's community, the same goes for Gunbound's community, and, believe it or not, the same, sooner or later, this is going to happen to Fifa Online 2's community, too.
Do you want friendships and a sweet aftertaste? Then the choice is obvious.
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